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This course teaches computer programming to those with little to no previous experience. It uses the programming system and language called MATLAB to do so because it is easy to learn, versatile and very useful for engineers and other professionals. MATLAB is a special-purpose language that is an excellent choice for writing moderate-size programs that solve problems involving the manipulation of numbers. The design of the language makes it possible to write a powerful program in a few lines. The problems may be relatively complex, while the MATLAB programs that solve them are relatively simple: relative, that is, to the equivalent program written in a general-purpose language, such as C++ or Java. As a result, MATLAB is being used in a wide variety of domains from the natural sciences, through all disciplines of engineering, to finance, and beyond, and it is heavily used in industry. Hence, a solid background in MATLAB is an indispensable skill in today’s job market. Nevertheless, this course is not a MATLAB tutorial. It is an introductory programming course that uses MATLAB to illustrate general concepts in computer science and programming. Students who successfully complete this course will become familiar with general concepts in computer science, gain an understanding of the general concepts of programming, and obtain a solid foundation in the use of MATLAB. Students taking the course will get a MATLAB Online license free of charge for the duration of the course. The students are encouraged to consult the eBook that this course is based on. More information about these resources can be found on the Resources menu on the right.
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    This course will introduce the core data structures of the Python programming language. We will move past the basics of procedural programming and explore how we can use the Python built-in data structures such as lists, dictionaries, and tuples to perform increasingly complex data analysis. This course will cover Chapters 6-10 of the textbook “Python for Everybody”. This course covers Python 3.
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      Learn the latest in React Native with an enterprise tech stack and features. Utilizing technologies such as Redux, Victory Native, React Native Router Flux, Firebase, GCP, Kubernetes, and the list goes on. You will be able to define what it takes to build scalable products. - "Products over Projects" Authentication? Navigation? State Management(Redux)? You will master them all. This course will get you up and running with React Native quickly. Learn to master your development process and implement professional coding skills that will land you a job as a developer. I've built the course that I would have wanted to take when I was seeking to land a job as a software engineer. One that builds passion that can be heard when voicing my work to employers. One that is truly scalable but at the same time unique enough for me to test in the world of tech. After taking this course, you will become a wizard in the tech world and your skillset as a developer will be undeniable. Remember "Products over Projects"!
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        Machine Learning, often called Artificial Intelligence or AI, is one of the most exciting areas of technology at the moment. We see daily news stories that herald new breakthroughs in facial recognition technology, self driving cars or computers that can have a conversation just like a real person. Machine Learning technology is set to revolutionise almost any area of human life and work, and so will affect all our lives, and so you are likely to want to find out more about it. Machine Learning has a reputation for being one of the most complex areas of computer science, requiring advanced mathematics and engineering skills to understand it. While it is true that working as a Machine Learning engineer does involve a lot of mathematics and programming, we believe that anyone can understand the basic concepts of Machine Learning, and given the importance of this technology, everyone should. The big AI breakthroughs sound like science fiction, but they come down to a simple idea: the use of data to train statistical algorithms. In this course you will learn to understand the basic idea of machine learning, even if you don't have any background in math or programming. Not only that, you will get hands on and use user friendly tools developed at Goldsmiths, University of London to actually do a machine learning project: training a computer to recognise images. This course is for a lot of different people. It could be a good first step into a technical career in Machine Learning, after all it is always better to start with the high level concepts before the technical details, but it is also great if your role is non-technical. You might be a manager or other non-technical role in a company that is considering using Machine Learning. You really need to understand this technology, and this course is a great place to get that understanding. Or you might just be following the news reports about AI and interested in finding out more about the hottest new technology of the moment. Whoever you are, we are looking forward to guiding you through you first machine learning project. NB this course is designed to introduce you to Machine Learning without needing any programming. That means that we don't cover the programming based machine learning tools like python and TensorFlow.
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          Everything a business person or a technical recruiter needs to know about the waterfall, Agile, Kanban, Scrum, product backlog, Scrum roles, events, and artifacts. Are you a recruiter or a team leader? This course is right for you! You will learn how software development works straight from the source: a CTO of a fast-growing startup.
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            In this course, you will learn all the basic skills to design and deploy a comprehensive Web based Monitoring & Evaluation Software Solution for your organization. Web based software solutions are helping organizations keep up with their daily projects. A number of organizations are not there yet due to the cost of implementation. But in this course, we are going to see how easy it is to actually design, develop and deploy a complete and comprehensive monitoring and evaluation software system. Paper-based monitoring and evaluation process have a number of limitations, although they are very easy to create and organizations already have the skills and tools they need to create them. They don’t deliver as at when due. Besides the Paper-based solution, the use of MS Excel has also been adopted and is widely used by development professionals. As a result, it’s easy for them to dive straight in without extra training. As earlier mentioned, there are clear visible problems with these methods. Capturing data on paper and then collating various spreadsheets is time consuming and prone to error. Managers also don’t have clear oversight into what is happening in real-time. Monitoring & Evaluation indicators are only available after all the data has been entered, compiled and analyzed. This means that if there are any issues, management might not realize until they receive a 6 monthly report. It also means that decisions will be made by management based on outdated data. But with the web based monitoring and evaluation solution, the reverse will be the case. Organizations will be able to Collect their project monitoring data as close to source as possible. Access real-time updates on specific projects, review and criticize incorrect data entries. View overall and specific project summaries using dashboard charts and tables •Convert an entire report with dashboard charts and tables to PDF with a single click of a button Feedback useful information to staff, in a timely manner. Enable management to make decisions in real time Reduce cost on project field visits Reduce cost on overall staff manpower Increase project transparency and visibility Increase trust and accountability Do a lot more with less cost.
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              Welcome to Lighting, Reflection, and Post-Processing Effects, the second course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In this second course, you will continue work on the Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. The scene will really start to come to life as you add lighting effects including ambient lighting from a custom skybox, simulated sunlight, interior lights, and realistic reflections. Finally, you’ll use Unity’s Post-Processing Stack to add even more polish to the rendered scene. By the end of the course, you’ll have a scene ready for the next stage: adding interactions through scripts. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms.
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                In this course you will learn about audio signal processing methodologies that are specific for music and of use in real applications. We focus on the spectral processing techniques of relevance for the description and transformation of sounds, developing the basic theoretical and practical knowledge with which to analyze, synthesize, transform and describe audio signals in the context of music applications. The course is based on open software and content. The demonstrations and programming exercises are done using Python under Ubuntu, and the references and materials for the course come from open online repositories. We are also distributing with open licenses the software and materials developed for the course.
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                  Whether you are a software developer, architect, project manager or just someone who codes for fun; knowing what to write is just as hard as knowing how to write it. ' Software requirements gathering ' is the process of capturing the objectives, goals and wishes of the customer upfront and early-on in the Software Development Life Cycle (SDLC). This course is accompanied by several templates and document files, that you can use as a guideline during your next requirements gathering project. There is a feasibility study template, a software specification template, a terminology guide and a couple more. This course will get you ' asking the right questions ' early in the process, saving you time, money and effort. You will learn how to ' manage the requirements process ' from start to finish. How to differentiate between ' Functional and Non-functional requirements '. How to ' capture and record requirements '. Plus, you will get an insight to how one system is used throughout an organization. This course will guide you through the entire range of ' Scoping Documents ', ' Technical Specifications ', ' Feasibility Studies ' and ' Requirements Gathering '. Your time is precious and that matters to me, this course has been arranged into small lectures that you can consume when you have a spare few minutes. They follow-on from each other, making the entire course watchable in one sitting. you can be sure that the project you embark on is the same as the project you deliver. On time and on budget. Capturing Software Requirements, Meeting Deliverables, Exceeding Expectations and Documenting the whole process can take years to learn, this stuff is not taught in colleges, it is learned in the trenches. So save yourself time, get the insider information on the topics that matter. By the end of the course, you will have amassed a large number of key takeaways and several useful template files that together will take your software development skills to the next level. This course is for life, meaning you can learn whenever you have the time. You have access to the discussions area, where I will personally answer any questions you have on this course. This course is also backed by a 30 day money back guarantee. If you need a deeper understanding of the software development life cycle. Are about to begin work on a new software project or embark on a prospective customer collaboration? this course will guide you through the process. I look forwards to seeing you on the inside. Kind Regards, Robin.
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                    This course will show how one can treat the Internet as a source of data. We will scrape, parse, and read web data as well as access data using web APIs. We will work with HTML, XML, and JSON data formats in Python. This course will cover Chapters 11-13 of the textbook “Python for Everybody”. To succeed in this course, you should be familiar with the material covered in Chapters 1-10 of the textbook and the first two courses in this specialization. These topics include variables and expressions, conditional execution (loops, branching, and try/except), functions, Python data structures (strings, lists, dictionaries, and tuples), and manipulating files. This course covers Python 3.